Before you go out and try to bust a 360 or pull a big grab it is
important to know the basics about airs. With a few simple things to
focus on your jumping ability will become solid and second nature.
Before you even hit the jump you have to be thinking about what's going
to transpire over the next few seconds. When you approach a jump it is
important to be poised and ready to go. Basically you land the jump the
way you start. If you approach the jump out of control the landing may
just kill you. But if you are focused and ready to fly the chances of a
successful landing increase by ten fold. Be ready to jump and go for it.
If you are nervous on the approach or don't feel comfortable try just
riding the whole thing out first. Start up the mountain, ride to the
jump, instead of taking off cruise down it, and then down your run-out
area. Get the feel for what the snow is going to do and how you are
going to react, then charge.
As you lift off of the hit jump upward. You are going to want to try to
bring your knees up toward your body. With the help of bindings your
feet are forced to bring the board up too. You're in the air now, now is
when the hard part comes into play.
Once in the air it is important to keep your board pointing in the
direction of the fall-line (that is unless you plan to get a little wild
and spin or something). This will guide you through the jump and add and
element of stability on the landing. Another key to keeping the board
stable is to ride flat on its base, rather that its edge.
If you remember to make necessary changes in your path before you hit
the jump you should come out just fine. Focus on hitting the lip
straight on, get the party started right. Keep in-line with the direct
path of your jump, do not wander off to the dark side of the Force. And
finally, try to land on both feet. Once you get the feel for it the
whole gig gets a lot easier.
HOW TO:
BUYING A
BOARD
·board intro
·board types
·board specs
12/11/98
STRETCHING
12/11/98
JUMPING
12/11/98
TEACHING
A
BEGINNER
12/11/98
TRIX
12/11/98
·RE |