Create your own website today!
Update your website
Vote for this Site
Classified Ads
Statistics
Refer This Site
To A Friend
Home

The Oldwood Stronghold
Links
Miniature Games
Warhammer/Mordheim
Whinfol and Halbrecht
Falknir the Houndmaster
Dwarf Warband
Barbarian Dwarves
Warhammer
Libraries
The Everpeak Libraries
New Characters
Horodnir the Bearslayer
Tolasvir Hruskarin
New Regiments
Goat Riders
Dwarf Pirates
Norsca Berserkers




AAAAAAAAAAAARRRGGHHH!
The barbarian dwarves have arrived from the Norsca wastes to search for Wyrdstone and fame


  NEW! Poetry and Doll Maker with Galleries!     [Learn About Our Ecommerce]
Graphics Gallery!

Alright, here's the story.
-From the cold and desolate tundras of cold, cold norsca come the Barbarian Dwarves. These dwarves are here for two things. fame and (of course) Wyrdstone.
It is a warband I created based on the Dwarf warband from White Dwarf. I hope you'll like it, there have been some changes, though I used a lot from the old Warband.

Dwarf equipment lists
The following lists are used by Dwarf Barbarian Warbands to pick their equipment.

Dwarf Heroes Equipment list:
Hand-To-Hand Combat Weapons.
Dagger…………………..1st free/2 gc
Club.…………………….3 gc
Hammer…………………3 gc
Axe……………………...5 gc
Double Handed Weapon..15 gc
Spear…………………….10 gc
Knucle Dusters………….15 gc
Missile Weapons
Javelin…………………....15 gc
Berserker bow……………30 gc
Throwing Axe……………15 gc
Armour
Light armour……………..20 gc
Shield…………………….5 gc
Helmet……………………10 gc
Boar cloak………………..15 gc

Your heroes can choose from the following skill tables when they gain a new skill.
Combat Shooting Academic Strength Speed Special
Hunter Captain X X X X X
Berserker X X X
Ulfhetnar X X X X
SPECIAL RULES:
Barbarian dwarves are expert climbers. Therefore all Barbarian Dwarves gain a double initiative when climbing.

Dwarf Warriors Equipment List:
Hand-To-Hand Combat Weapons.

Dagger…………………..1st free/2 gc
Club.…………………….3 gc
Hammer…………………3 gc
Axe……………………...5 gc

Missile Weapons
Short bow………………..5 gc
Bow………………………10 gc
Berserker bow …………..30 gc
Armour
Light armour……………..20 gc
Shield…………………….5 gc
Helmet……………………10 gc

Dwarf heroes


1 Hunter Captain 85 GC
M WS BS S T W I A LD
3 5 4 4 4 1 2 1 9
Weapons/Armour: A Hunter Captain is the leader and can choose his equipment from the Heroes Equipment List.

SPECIAL RULE: Any unit within 6" of the leader may use the Hunter Captain’s leadership instead of their own.

0-3 Berserker 50 GC
M WS BS S T W I A LD
3 4 3 4 4 1 2 1 9
Weapons/Armour: Berserkers may choose their equipment from the Heroes Equipment List.

SPECIAL RULE: Berserkers are Trollslayers in many aspects, they do not fear death nor any enemy, and that is because they are not afraid to die. They believe in the Halls of Heroes, a place where they will go when they have died in battle. It is a place where they will fight and drink all day long. The believe in such a place makes them fighters that will never run away. They therefor never need to take any psychology tests and never test when fighting alone.

0-1 Ulfhetnar 110 GC
M WS BS S T W I A LD
3 4 3 4 4 1 2 1 9
9 4 0 4 4 1 5 2 5
Weapons/Armour: Ulfhetnar never wear armour and weapons.

SPECIAL RULE: Ulfhetnar are unique. They suffer from lycanthrophy, but their strong will has made them overcome their savageness- as far as they want to overcome it that is- they never wear any kind of armour, they barely wear clothes. They only clothes they do wear are pants. They never wear any weapons too, as they can’t use them anyway when they turn into wolves.
He can change from dwarf to wolf and back again during the recovery phase of the dwarf player’s turn.

FEAR: Ulfhetnar in wolf form are not normal wolves, they are savage, slavering beasts that strike fear into the heart of anyone who sees them.

CLIMB: Although Ulfhetnar are animals, they can still climb buildings as normal (although they don’t get a double initiative for this.)

EXPERIENCE: An Ulfhetnar gains the same experience upgrades as his dwarf form, although he can't juse Special skills the dwarf might use in dwarf form.

LYCANTHROPHY: An Ulfhetnar must be careful not to let the wolf in him take control. For this reason they have to take a leadership test at the start of every turn when the Ulfhetnar is a wolf. If this leadership test is failed, the wolf inside takes control and attacks the nearest model it can see, be it friend or foe. This will continue, until a leadership test is made during the next turn, the Ulfhetnar is stunned, or taken out of action.

STUNNED: If the Ulfhetnar is in wolf form, and becomes stunned, his concentration is broken and the body slowly turns back into it’s dwarf shape. He may not become a werewolf again until the next turn.


DWARF WARRIORS


Dwarf Hunters 40 gold coins
M WS BS S T W I A LD
3 4 3 3 4 1 2 1 9


tulkas@dolfijn.nl

Domain Lookup
         www..
Get www.yourdomainofchoice.com for your site with services!




.

 
Any WordAll WordsExact Phrase
This SiteAll Sites
Visitors: 01905
Page Updated Thu May 30, 2002 7:35am EDT